Best 2022 Design Trends

Time to make some predictions about what to expect from 2022. If you are a designer, these predictions should help you with learning technology and trends before they become a standard.

Let’s prepare for new things!

What will not happen

For the last four or five years, I have read predictions on many blogs. They often repeat themselves through the years. Here are some things that won’t happen in my opinion.

1. Dark mode will not be a trend

The dark mode has been here with us for a couple of years. If you read that someone expects that this will be “the thing” in the upcoming year… he was probably frozen for at least 3 years.

The dark theme was the trend when major mobile platforms (iOS and Android) implemented them natively in their OS. Now turning your solution into this mode is a standard, not innovation.

2. 3D illustration is not a thing

There are lots of styles for illustrations, but the choice of style is rather a matter of branding. I expected to see more 3D in 2021, thanks to Spline (it’s a great tool!), but this didn’t happen. There is no, and there won’t be any major trends, in this case, this year.

3. Design Systems won’t be this year innovation

If you haven’t had a chance to create or use a design system in your projects, you are a bit late to the party. Creating styles & components and providing good documentation to them is a must nowadays. So, start learning them, because they are commonly used for many years, and this will not change in the future.

2022 UX/UI Design Predictions 🎉

Ok, time to make some predictions. Ready? Grab the mug of your favorite coffee, and let’s get started!

Virtual Reality

For the last few years, we have heard that Virtual or Mixed Reality is the future. Now when Facebook changed its name to Meta and presented a vision of its future — things may turn into a serious trend.

You as a designer should learn more about Virtual Reality and how to create excellent experiences for it. Possibilities differ a lot from nowadays web or mobile app design.
With haptic gloves, a prototype introduced by Meta, users will be able to feel digital things!

What’s more, there an also rumors that Apple will present their Mixed Reality device soon. We all have heard about Apple Glasses or iGlasses, and some expect to see their release in 2022. Even if Apple will delay the launch of the new category of a device (they have to be careful after Google Glasses fail), Augmented Reality in iOS devices works excellent and it may be adapted to the new purposes.

We as designers should pay more attention to that trend in the future. This may be the biggest thing since mobile revolutionized the way people use apps and connect.

How to do it? First, find companies that want to turn Virtual Reality real — You should see what Meta, Apple, and Google are doing. Then learn the present design guidelines and experiment with tools. I expect a lot to change in the future in this matter (tools will adapt to the new possibilities and devices), but it is good to have foundations of design for Virtual Reality.

No Code will become a standard

No Code is a trend I have observed for a few years. I loved the words spoken by Steve Jobs telling that design is not how it looks like. It is how the solution works. To make my solutions work as intended, I learned a few programming languages (even worked as a developer for a few years). But this is not the way for many designers. Fortunately, more and more solutions are here to help.

The first worth paying attention to if you are a designer is Webflow. With Webflow, you may create all kinds of websites, from landing pages, through blogs and company websites into the stores and more complex platforms. All landing pages I made for my UX/UI resources are built with Webflow, and I am excited to see how the solution evolves.

The power of Webflow is its ease of use. You use the same parameters and features as developers, but visually. This way, you produce real smooth interactions and animations. You have got the power to manipulate almost everything and test how it works.

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